Chances are, you’ve probably played on several games created by the M.U.G.E.N graphics engine.
2D fighting classics such as Street Fighter and Paws of Fury were originally developed on it. Today, the M.U.G.E.N engine is enjoying something of a revival due to the great old-school cartoon style characters you can create with it.
Note however, that this M.U.G.E.N download is for the design engine and you’ll need to be familiar with DOS programming to use it. There is one game included simply called “M.U.G.E.N” although it’s only intended as a demo to show you what you can do with it.
M.U.G.E.N is essentially a DOS-based 2D graphic design engine originally released in 1999. It allows anyone to create characters, stages and other game objects through interpreted text files, graphics and sound compilations, and it also supports various types of audio formats such as MP3, ADX, OGG and MIDI for sound effects.
M.U.G.E.N has been in Release Candidate for several years but most recently version 1 was released as a full version. However, most of the improvements were simply bug fixes and a license change which permit inclusion of the MUGEN executable into free non-commercial bundles.
If you're nostalgic about the games you played in the arcade as a kid, and are willing to learn a bit of coding to create your own, M.U.G.E.N is exactly the tool you need.
- Engine Changes Title screen F1 info box text can now be customized in system.def. SND files with invalid WAV files now log a warning instead of causing MUGEN to abort. Bug Fixes CNS: Fixed associativity of := for fvars. Fixed a bug that caused some sounds to be played on incorrect channels or with incorrect stereo panning. Storyboard: Replaced broken soundX.volume parameters with soundX.volumescale. Fixed incorrect character positioning in win and results screens. Doc Changes Some documentation was updated. License Changes The license has been updated to permit inclusion of the MUGEN executable into free non-commercial bundles. See readme.txt.